[HELP] Lock Certain "Vehicle Types" AI Vehicles

I can’t figure this out at all. I want to lock certain vehicle types on spawn and keep them locked. AI specifically. For example emergency vehicles and super vehicles. What I have now is down below, but this locks all vehicles instead of a specific “Type”

Citizen.CreateThread(function() 
    while true do              
        if DoesEntityExist(GetVehiclePedIsTryingToEnter(PlayerPedId())) then
            local veh = GetVehiclePedIsTryingToEnter(PlayerPedId())
            local lock = GetVehicleDoorLockStatus(veh)
            local car = GetClosestVehicle(playerPos.x, playerPos.y, playerPos.z, 3.000, 0, 70)  

            if lock == 7 then
                SetVehicleDoorsLocked(veh, 2)
            end
                 
            local pedd = GetPedInVehicleSeat(veh, -1)

            if pedd then                   
                SetVehicleDoorsLocked(veh, 2)
            end     
        end   
        Citizen.Wait(0)	    							
    end
end)