[HELP] ID Scripts conflicting with Onesync

So here we have a few problems, we are opening a 3rd server and have decided to make it onesync 48 slots. We have converted everything we need to and all of the loops that are 31 we changed to 255 as stated in the onesync guide and from what everyone says.

First major issue is a script we use for staff to see IDs as we have playernames turned off. We use this script: [Release] ID Only for Admin

So when this script is enabled, when looking in a certain direction (west mostly) every 2D text on screens flickers off and disappears like AOP, Cooldown, Peacetime, and even floating holograph text at spawn. When the ID script is disabled the problem goes away. Now the weird part is when the script is re-enabled the issue is flipped. The 2D text no longer flickers on and off but the IDs above players heads disappear when facing that same direction.

Now it was suggested that it could be a an issue with a map mod with a unset boundary but upon removing all map mods the issue still remains.

This above is our top priority issue but we cant seem to get anywhere with it or find any other scripts that are similar enough to suit our needs as having IDs only for staff is very important and vital to our operations.

Other small issues: Tackle script not working, Carry Script not working, vMenu not controlling voice chat proximity from 20m

If anyone has any solutions I would be most appreciative