[HELP] I need ID on /me and /do

Sorry for my bad english, I’m Spanish.

I need to change the name to the ID in game when i use /me or /do.
I use esx_rpchat

image

CLIENT/MAIN.LUA

RegisterNetEvent('esx_rpchat:sendProximityMessage')
AddEventHandler('esx_rpchat:sendProximityMessage', function(playerId, title, message, color)
	local player = PlayerId()
	local target = GetPlayerFromServerId(playerId)

	local playerPed, targetPed = PlayerPedId(), GetPlayerPed(target)
	local playerCoords, targetCoords = GetEntityCoords(playerPed), GetEntityCoords(targetPed)

	if target == player or #(playerCoords - targetCoords) < 20 then
		TriggerEvent('chat:addMessage', {args = {title, message}, color = color})
	end
end)

Citizen.CreateThread(function()
	TriggerEvent('chat:addSuggestion', '/twt',  _U('twt_help'),  {{name = _U('generic_argument_name'), help = _U('generic_argument_help')}})
	TriggerEvent('chat:addSuggestion', '/me',   _U('me_help'),   {{name = _U('generic_argument_name'), help = _U('generic_argument_help')}})
	TriggerEvent('chat:addSuggestion', '/do',   _U('do_help'),   {{name = _U('generic_argument_name'), help = _U('generic_argument_help')}})
end)

AddEventHandler('onResourceStop', function(resource)
	if resource == GetCurrentResourceName() then
		TriggerEvent('chat:removeSuggestion', '/twt')
		TriggerEvent('chat:removeSuggestion', '/me')
		TriggerEvent('chat:removeSuggestion', '/do')
	end
end)

SERVER/MAIN.LUA

ESX = nil

TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)

AddEventHandler('chatMessage', function(playerId, playerName, message)
	if string.sub(message, 1, string.len('/')) ~= '/' then
		CancelEvent()

		playerName = GetRealPlayerName(playerId)
		TriggerClientEvent('chat:addMessage', -1, {args = {_U('ooc_prefix', playerName), message}, color = {128, 128, 128}})
	end
end)

RegisterCommand('twt', function(playerId, args, rawCommand)
	if playerId == 0 then
		print('esx_rpchat: you can\'t use this command from console!')
	else
		args = table.concat(args, ' ')
		local playerName = GetRealPlayerName(playerId)

		TriggerClientEvent('chat:addMessage', -1, {args = {_U('twt_prefix', playerName), args}, color = {0, 153, 204}})
	end
end, false)

RegisterCommand('me', function(playerId, args, rawCommand)
	if playerId == 0 then
		print('esx_rpchat: you can\'t use this command from console!')
	else
		args = table.concat(args, ' ')
		local playerName = GetRealPlayerName(playerId)

		TriggerClientEvent('esx_rpchat:sendProximityMessage', -1, source, _U('me_prefix', playerName), args, {255, 0, 0})
	end
end, false)

RegisterCommand('do', function(playerId, args, rawCommand)
	if playerId == 0 then
		print('esx_rpchat: you can\'t use this command from console!')
	else
		args = table.concat(args, ' ')
		local playerName = GetRealPlayerName(playerId)

		TriggerClientEvent('esx_rpchat:sendProximityMessage', -1, source, _U('do_prefix', playerName), args, {0, 0, 255})
	end
end, false)

function GetRealPlayerName(playerId)
	local xPlayer = ESX.GetPlayerFromId(playerId)

	if xPlayer then
		if Config.EnableESXIdentity then
			if Config.OnlyFirstname then
				return xPlayer.get('firstName')
			else
				return xPlayer.getName()
			end
		else
			return xPlayer.getName()
		end
	else
		return GetPlayerName(playerId)
	end
end