[HELP] i need help to give access of police to a mdt plzzzz

– Define the variable used to open/close the tab

local tabEnabled = false

local tabLoaded = true --false

function REQUEST_NUI_FOCUS(bool)

SetNuiFocus(bool, bool) -- focus, cursor

if bool == true then

    SendNUIMessage({showtab = true})

else

    SendNUIMessage({hidetab = true})

end

return bool

end

RegisterNUICallback(

"tablet-bus",

function(data)

    -- Do tablet hide shit

    if data.load then

        print("Loaded the tablet")

        tabLoaded = true

    elseif data.hide then

        print("Hiding the tablet")

        SetNuiFocus(false, false) -- Don't REQUEST_NUI_FOCUS here

        tabEnabled = false

    elseif data.click then

    -- if u need click events

    end

end

)

Citizen.CreateThread(

function()

    -- Wait for nui to load or just timeout

    local l = 0

    local timeout = false

    while not tabLoaded do

        Citizen.Wait(0)

        l = l + 1

        if l > 500 then

            tabLoaded = true --

            timeout = true

        end

    end

    if timeout == true then

        print("Failed to load tablet nui...")

    -- return ---- Quit

    end

    print("::The client lua for tablet loaded::")

    REQUEST_NUI_FOCUS(false) -- This is just in case the resources restarted whilst the NUI is focused.

    while true do

        -- Control ID 20 is the 'Z' key by default

        -- 244 = M

        -- Use https://wiki.fivem.net/wiki/Controls to find a different key

        if (IsControlJustPressed(0, 168)) and GetLastInputMethod( 0 ) then

            tabEnabled = not tabEnabled -- Toggle tablet visible state

            REQUEST_NUI_FOCUS(tabEnabled)

            print("The tablet state is: " .. tostring(tabEnabled))

            Citizen.Wait(0)

        end

        if (tabEnabled) then

            local ped = GetPlayerPed(-1)

            DisableControlAction(0, 1, tabEnabled) -- LookLeftRight

            DisableControlAction(0, 2, tabEnabled) -- LookUpDown

            DisableControlAction(0, 24, tabEnabled) -- Attack

            DisablePlayerFiring(ped, tabEnabled) -- Disable weapon firing

            DisableControlAction(0, 142, tabEnabled) -- MeleeAttackAlternate

            DisableControlAction(0, 106, tabEnabled) -- VehicleMouseControlOverride

        end

        Citizen.Wait(0)

    end

end

)

Please provide more information

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