[Help] How to Split a Resource with 25 Mappings into Separate Resources?

I currently have a single resource containing 25 mappings (ymap, manifest, ydr, ytyp, …), all located in one stream folder. My goal is to split this into 25 separate resources, each containing only one mapping.

The challenge is that while some files include the name of the mapping, others are standard GTA mapping files that have been edited, making it impossible to determine which mapping they belong to.

Is there an efficient way to identify which files correspond to each mapping, so I can properly organize them into individual resources? Any tips or tools would be greatly appreciated!

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And why exactly do you need to do this? It’s always easier just to leave things be the way they are, especially when map stuff is concerned

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They are independent mappings that are not connected to each other. I want to remove some of them and I don’t know which file belongs to each mapping in order to remove them completely and not leaving any holes on the map.