[HELP] How to import model to FiveM

Hi guys, I’m trying to copy a stadium from the game Pro Evolution Soccer 2021 to FiveM. I’m not quite sure how to do this, but I have all the necessary plugins. I’ve already loaded a test cube into FiveM and it worked, but in this project, there are a huge number of objects and each one has its own texture. Is it possible to automatically apply all textures to the necessary objects when creating a default shader through Sollumz, or will I have to manually process all 300+ objects? Also, what is the maximum texture size in GTA V? For example, some of my textures are 1024x2048, can this be used or is it mandatory to use 2048x2048 or 1024x1024? Thanks for your help, I’m a complete newbie to this and hope you can help me out.

solved.

how did you solve?

trimmer.ydr (513.3 KB)
trimmer.ytyp.xml (761 Bytes)

dont know what im doing wrong.