So I’m trynna make a street racing Gamemode but I don’t want want to use every resources I have. Example: Street Racing with vMenu enabled = no fun
Now I don’t know anything about Gamemodes and want to know more about them.
My questions about them:
1: If I have a gamemode, does this gamemode come with 64 routing buckets only for that gamemode?
2: How could I make them and address a marker after interaction to send me to that gamemode
3: Is there a way I can make a gamemode not load all scenarios, popgroups and the map itself? So I can use custom maps as example and increase performance on that custom map?