Hello, I am trying to create a ymap for my server using code walker. I am using objects I know FiveM does stream because I have another ymap that uses the same objects and it works perfectly. For some reason in code walker the map looks how it’s supposed to and in-game it looks messed up. Can anyone help me fix this?
Update: I think it a issue were I rescale objects. How do I fix that?
yeah, it looks like a scaling issue. did you make the map using codewalker or something else? i’m far from the most experienced map maker, but i haven’t seen this issue before using codewalker to make ymaps. is it possible there are two versions of the same object somewhere in your library?