So… I recently needed a prop, which didn’t exist in the game, so I decided to create it myself. I researched how to do it, and I did it with “3ds max”
After finishing the prop, I can’t put it on my FiveM server, I get .odr, .ytyp.xml, and .ydr files, I’d like to know how I add it to my server! Someone help me?
Sorry for bad english
3 Likes
You need OpenIV, nodejs, npm first
can u explainme, “nodejs, npm” why?, i already have openiv, and i see the prop .ydr, but i dont no how i can start in my fivem server
You don’t need nodejs or npm to stream a custom prop.
The .odr
file that GIMSEVO creates when exporting from 3DSMax needs converting to a .ydr
file using OpenIV. Then you just need to put the .ytyp
and .ydr
files in a stream
folder within the resource folder.
my-resource/
├─ stream/
│ ├─ my_prop.ydr
│ ├─ my_prop.ytyp
├─ fxmanifest.lua
Inside fxmanifest.lua
:
fx_version "cerulean"
game "gta5"
data_file "DLC_ITYP_REQUEST" "stream/my_prop.ytyp"
2 Likes
right, thanks a alot, for this information, but one more question, how can i get the .ytytp file
just one more question, this program create a .ytyp.xml idk why…
Just remove .xml
from the file extension
hmm, I think I did everything well, if i go to openiv and open my .odr file, i can see the prop, and get my .ydr file, i already do the .ytyp file, but in my own fivem server my prop dont appears