[Help!]Crash when getting in a certain area (0x77)

My server got a problem when players near a certain area (sometimes in the casino,sometimes in the alamo sea)and their game will crash for following reason

[ 94344] [b2944_DumpServ] 5876/ Process crash captured. Crash dialog content:
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_14062A4F8 (0x77)
[ 94344] [b2944_DumpServ] 5876/ An error at GTA5_b2944.exe!sub_14062A4F8 (0x77) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers.
[ 94344] [b2944_DumpServ] 5876/
[ 94344] [b2944_DumpServ] 5876/ Legacy crash hash: kentucky-magazine-north
[ 94344] [b2944_DumpServ] 5876/ Stack trace:
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_14062A4F8 (0x77)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_14063310C (0x53)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_1416219B8 (0x40)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_141627598 (0x18f)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!?LoadRequestedObjects@strStreamingLoader@rage@@S?_PX@ (0x107)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!_updateGtaStreamers (0x35)
[ 94344] [b2944_DumpServ] 5876/ GTA5_b2944.exe!sub_141635BF8 (0x18)
[ 94344] [b2944_DumpServ] 5876/

my server has around 34000 yft and when I stop one random resource(around 100 yft in it),the crash is stopped.Besides,I increased pool size as:

increase_pool_size “CMoveObject” 600
increase_pool_size “FragmentStore” 30000
increase_pool_size “LightEntity” 1000
increase_pool_size “OcclusionInteriorInfo” 20
increase_pool_size “OcclusionPathNode” 5000
increase_pool_size “OcclusionPortalEntity” 750
increase_pool_size “OcclusionPortalInfo” 750
increase_pool_size “PortalInst” 225
increase_pool_size “ScaleformStore” 200
increase_pool_size “StaticBounds” 5000
increase_pool_size “TxdStore” 50000
increase_pool_size “InteriorProxy” 450
increase_pool_size “netGameEvent” 400
increase_pool_size “Object” 2000
increase_pool_size “AttachmentExtension” 430
increase_pool_size “EntityDescPool” 20480
increase_pool_size “ObjectIntelligence” 512
increase_pool_size “AnimStore” 20480
increase_pool_size “Building” 500
increase_pool_size “CWeaponComponentInfo” 2048
increase_pool_size “fragInstGta” 2000
increase_pool_size “CNetObjDoor” 20
increase_pool_size “CDoorSyncData” 20
increase_pool_size “fwDynamicArchetypeComponent” 30000

Is that means my server reached the maxium of yft? I don’t know how to fix it and I need to add more cars.
please please please help me out.

CfxCrashDump_2026_02_02_09_39_38.zip (1.8 MB)

Same to me

That’s your solution.

You really don’t, considering it’s causing crashes for your players. Focus on optimization instead of bloat.

Which part of the server that I need to optimize in your suggestion?
I just want to know if there are something I can do.My yft amount is not over the limit I set that’s why I posted this help.
Thanks for ur answer.Sorry for my poor English.

1 Like

Go through your custom assets (including YFTs), see about the polygon counts and start removing the heaviest ones.

Literally, if your players are having crashes due to your server being overfilled with custom assets, you need to cut said custom assets down. Basic logic! It has nothing to do with the hard limit that you’ve increased, either.

But since the adjustment of these restricted parameters has been opened, why does it still crash? Logically speaking, if it can crash, the cfx should not allow the adjustment of these parameters