[HELP] Building texture not showing when near

So, I edited a building in the city and changed its colors. At first it was showing even if I was close or far from the building, but the next day it suddenly had problems. The new color only shows when you’re far from it, but when you go near it, it disappears and goes back to its normal color.

Far distance:

Close:

Screenshot? resource, ymap, xml you changed?

Updated the post. My bad. All .ytd files.

__resource.lua

resource_manifest_version ‘44febabe-d386-4d18-afbe-5e627f4af937’

this_is_a_map ‘yes’

Changed it

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