[Help] Applying head/hair overlay/decal

Hello!
I am looking for a way to apply an decal/hair overlay(or whatever it is called) on mp_head model.
I’ve figured out where those files are stored, they are basicly in every dlc in .rpf archive “dlcname_ped_mp_overlay_txds” - obviously in .ytd extension. Moving on i’ve found some information on other forums stating that there is a script that gives you opportunity to place an decal and then hair model on your head, while searching this forum I saw that somebody was asking for similiar thing in some topics containing tattoo/barbershop scripts, he uploaded such screenshot.


As you can see there is an decal applied onto mp_model head and it makes head/hair realistic(no more baldy, comming out of nowhere hair in FiveM). If somebody got any information on this topic I would be more than grateful for sharing such info.

Thanks in advance!

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You got any help? Looking for the same fix.

Example:

AddPedDecorationFromHashes(PlayerPedId(), GetHashKey('mpbiker_overlays'), GetHashKey('MP_Biker_Hair_000_M'))

Where should we incorporate that?

In a client side script, similar to the process that’s used for tattoos.