First time posting a bug so sorry with me if I miss anything
- Client (production/canary) and FXServer version
Client update channel - Beta
FXServer Version - 5562
Gamebuild - 2612 - What you expected to happen
See available Helmet/Hats in vMenu - What actually happens
All helmets/hats are invisible - Category of bug (eg. client, server, weapons, peds, native)
Addon Clothing - Reproducible steps, preferably with example script(s)
-Start a default FXServer with vMenu
-Add resource clothingtest.rar (3.1 KB) and start it
-Spawn as mp_m_freemode_01 and check helmet/hats in vMenu
They should be invisible
-Open either .ymt with YMT Editor (Lastest Version) and remove one P_HEAD prop
-Save and restart the server
-All helmets should be visible
This doesn’t happen in build 2372 but it does in both 2545 and 2612
For some reason, I hit a limit of 90 p_head ( didn’t test with other props) even though they are spread through multiple .ymt in the last 2 gamebuilds
Cheers