Hello, I have a custom handling.meta I found and I added it to a few of police cars in my server. All of the cars work and run fine except two. They just about do a wheelie and if you barely turn it about flips.
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>so1</handlingName>
<fMass value="1650.000000" />
<fInitialDragCoeff value="8.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.070000" />
<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.500000" />
<fDriveInertia value="1.500000" />
<fClutchChangeRateScaleUpShift value="2.100000" />
<fClutchChangeRateScaleDownShift value="2.100000" />
<fInitialDriveMaxFlatVel value="300.000000" />
<fBrakeForce value="1.500000" />
<fBrakeBiasFront value="0.525000" />
<fHandBrakeForce value="1.300000" />
<fSteeringLock value="50.000000" />
<fTractionCurveMax value="3.500000" />
<fTractionCurveMin value="4.000000" />
<fTractionCurveLateral value="25.500000" />
<fTractionSpringDeltaMax value="1.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.485000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.100000" />
<fSuspensionCompDamp value="1.400000" />
<fSuspensionReboundDamp value="2.200000" />
<fSuspensionUpperLimit value="0.090000" />
<fSuspensionLowerLimit value="-0.090000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.470000" />
<fAntiRollBarForce value="1.100000" />
<fAntiRollBarBiasFront value="0.560000" />
<fRollCentreHeightFront value="0.360000" />
<fRollCentreHeightRear value="0.360000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>1</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
Anyone have an idea why it is doing this, any help is much appreciated!