Halloween Trick or Treat (Weekly Updates)
Week 1 β Core Launch
Pumpkin Hunt: Pumpkins placed around the map, interact to get random candy.
Candy Shop Ped: Buy & sell candy items (Chocolate, Cranberry, ColaCao, Snikkel Bar, Sugar Butts).
Custom Candy Items with SQL + ox_inventory images.
Ghost Spawns: Small chance to appear, reward candies.
Zombie Groups: Roam at night, drop candy when defeated.
Clown Van: Rare event β van appears, loot it, despawns after 10 minutes.
Blips for shop, ghosts, zombies, clown van.
Random reward amounts (1β3 candies).
Week 2 β Trick or Treat Expansion
Trick or Treat Houses: Knock on doors, ped spawns and gives candyβ¦ or a funny βtrickβ (jump scare, animation, maybe scare sound).
Add 30+ Mirror Park houses with proper ground-level ped spawns.
Random Trick Outcomes:
- Good β candy reward
- Bad β scare animation, ghost spawn, zombie ambush, or firecracker effect
Configurable house list in
config.lua
.
Week 3 β Rare Loot & Events
Special Rare Items: Golden Pumpkin, Spooky Mask, Witchβs Brew (low drop rate).
Clown Van Upgrade: Chance to spawn clown peds with melee weapons guarding the loot.
Dynamic Weather Events: Random thunder/lightning at night.
Flying Bats Props: Animated bats circling near spooky areas.
Zone Events: Haunted graveyards or forest spawns.
Week 4 β Tablet App & Finale
Halloween Event Goals:
- Server-wide progress bar (collect X candy together).
- Unlocks a global reward (free mask, fireworks, double XP for 1 day).
Finale Event Night:
- Massive zombie wave + random clown van ambushes.
- All shops give double candy.
- Rare loot chance greatly increased.
Key Features
Optimized Performance - Low resource usage
Easy Configuration - Simple setup process
Perfect for RP Servers!
Halloween Trick or Treat, Gifting Your Players
RDI Development - Fast, Reliable, Quality!
Code is accessible | Yes |
Subscription-based | Yes/No |
Lines (approximately) | 2000+ |
Requirements | Latest Build |
Support | Yes |