Gym System inspired GTA S.A

Video: Gym System Preview
Purchase: Tebex - Shop
Docs: DovuX Labs Docs

Features

  • Minigame of coordination and skill that requires pressing the keys as quickly as possible alternately
  • Each weight has its fatigue and as time increases, fatigue increases, making it more difficult to lift the weight.
  • The UI now shows: repetitions, failures and personal record of repetitions with that weight
  • Reps only count if the power/strength bar is above half
  • If the power bar is below half and you are exerting force, the screen begins to vibrate
  • The number of times a person has to fail for them to be injured is configurable
  • The character is drained of life with each injury and is left with a temporary ragdoll
  • Supplements such as creatine and protein that help reduce fatigue and increase character strength
  • Customizable skill system
  • 100% editable UI
  • Customizable opening hours
  • Customizable anti macro

Dependencies:

Previews (Screenshots)




Code is accessible No, just config
Subscription-based No
Lines (approximately) 1300+
Requirements ox_lib, oxmysql , ox_target
Support Yes
12 Likes

You said there was a skill system?
Does it work with the Stamina and Strength of default GTA?
Does it lose/gain based on how often you workout?
Are there exports to lose/gain/check skill level?

This looks really nice! I look forward to seeing what else you will release in the future. Keep up the good work!

2 Likes

Hi, you must choose the skill system. Everything is configured to work with any skill system. By default, the gym operates with pickle_xp and gamz-skillsystem, but it can easily integrate with any other system. All exports and events responsible for rewarding the player after completing the exercise are customizable.

:fire::fire::fire::fire::fire:

Do you have a list of the exports needed to make this work for pickle_xp?