So recently, there have been instances where multiple people(usually in police pursuits) would head pop all together or with a few seconds difference and even when trying to get close to that area again they would crash a second time instantly. Had it been in one particular area, I’d assume a faulty prop/MLO but it happened a few times in Paleto and I assumed something faulty was there, but later it happened by the Airport, couple of times outside MPRD(Gabz) etc.
The only “common” things I have kind of noticed between the crashes is a police bike but this has been used for many months now and those crashes only stared recently on a Friday update, where besides minor snippets, Fivem3Dev’s BahamaMamas and k4MB1’s sub pack with all housing shells was added. Yet the crashes are not near BahamaMama’s nor would an interior pack(no shell is placed yet anyways) should affect it.
Trying to figure out steps to troubleshoot this as it happens on 25-35 people nights and causes big issues when people head pop 5+ times in pursuits(mainly).
I’m attaching some of the crash reports I was sent. The “[email protected]@[email protected]@S[email protected]@@PAX@[email protected]@@@Z (0x9c)” seems to be showing up quite often along with others. Any help/direction on what to look into would be appreciated.
CitizenFX_log_2022-11-05T013527.log (524.6 KB)
CitizenFX_log_2022-11-05T014523.log (572.0 KB)
CitizenFX_log_2022-11-05T014801.log (668.9 KB)
CitizenFX_log_2022-11-05T014332.log (615.8 KB)
CitizenFX_log_2022-11-05T020730.log (569.1 KB)