Green Leaf is a community driven roleplay server, with full emphasis on roleplay. Everything within the city is balanced around giving players the opportunity to immerse themselves in our community while also giving them something to work towards. We are constantly adding new features and activities for crims and civs alike, as well as giving each player the opportunity to suggest any features they would like to see within the city.
A new alternative to pitting/ramming vehicles is going to be tested out with PD. Using a wheel tangle/grappling device that can be deployed from a Tahoe / Truck into the back wheel of a vehicle within 2 meters. < This device can only be used when a PIT would be authorized.
New tasers coming to the city for civilians and PD Tasers now need ammunition and have more functionality like a longer tase effect a flashlight and a laser.
It’s still a new city so it’s still got a lot of small details to fix BUT i will say most people on this server are very kind, the events that happen are a lot of fun, Admins actually value and listen to player input! which is really nice. This city is going to go far, it will be one of the big ones i can guarantee that. I’ve been here for two weeks and i have loved almost every second of it. Highly reccomend.
Amazing server that is constantly being updated and the server admins take suggestions and try to work with the community!!! Worth giving a try and worth spending the time to get into the RP of this city 9/10 would recommend!
I was apart of this community around the time it first launched around 8 or so years ago for 6 years, and I loved every minute of it before it was shutdown.
This time around has been the same experience. The staff teams cares about its community and do their best to maintain a fantastic roleplay environment for everyone in it. Unlike some communities I’ve heard of, they give people who break (the more minor) rules a fair chance and educate them rather then jumping straight to banning, giving everyone a fair chance.
The QB core framework is so much better then ESX was back in the day it’s actually incredible. The amount of things you can do in this server is amazing. The economy is well balanced, and the aspects that are found to be unbalanced are adjusted swiftly to keep a good balanced economy.
The developers are always making changes, whether its bug fixes, new content, or simple changes that help with the quality of life of the server. They spend countless hours doing development work and giving up potential roleplay time, it’s fantastic.
You won’t regret joining this fantastic community. It’s still early in its (new) launch, so there are some growing pains, etc. but things get sorted out rather quickly before it becomes a major problem.
Bowling is coming soon, so in the words of Roman Bellic, “Cousin, do you want to go bowling?”
Very POG server. Lots of QOL enhancements. Bowling very very POG. Beer pong pretty POG very difficult, Nirvana always wins. Arcade…can play doom. The pier has working rides too. Allover very good community and deserves the spotlight.
* Dragging / Kidnapping / Cuffing rework / Zipcuffing rework = To go into detail: Zipcuffing now follows the same rules as normal cuffing. - Attempting to cuff/zipcuff/drag/kidnap someone will result in them having a chance to break that attempt IF they are standing or in a position to do so. Now being ragdolled on the ground will not give you a chance to break free as you are not in a position to do so. This means if you get tased and are on the ground ragdolling or you are tackled and on the ground ragdolling because of it. You can be grabbed or dragged without being able to stop it. If you are in control of yourself you will have a chance to break both. Ending the argument a cop dragged me instead of cuffing me. If you are in a position to do so you can now fight it.
* Phams auto shop is done.
* Casino is back in for a trial run go and play and see if you crash if you do please report it in a bug ticket.
* Pool Cues for housing fix
* New Job System
- Max jobs per player increased from 2 to 4 + unemployed job
- See your current jobs and switch your active job using NUMPAD 1
- Job Payments, names, and grade names standardized for all players via config
- Unemployment payment increased to $40
- Getting hired will no longer overwrite a job slot, but will only use an unused job slot or fail to hire if no open slots are available.
- To quit your current job and free up a slot use command /quitjob (cannot quit the unemployed job)
- Removed deprecated commands specific to hiring and firing mechanics
* Updates to MDT times and fine
* /removemask now works on someone zip or handcuffed
* boar tusk should now sell
* fix to lookup offline MDT profiles
* Updates to Grandma
* Vending machines improved / blazeit machines added
* Complete new system for dirty cleaning. Go hunt for it :)
* Complete overhaul to Vangelicos robbery. Added a big case for breaking and paintings - overall payout MUCH MUCH MORE