GitHub - Protoford/ZancudoGates: Removed Zancudo Gates and Collisions via

Have been trying to figure out how to clear the collisions of the Zancudo Base Gates without using 3DSMax and found a way with the info button on the toolbar of Codewalker 30 dev 42 that list collision and can select them and move them out of the way. Probably to delete them too but I did not do that here.





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Hello, you can also remove the ipl that spawns them:

RemoveIpl("CS3_07_MPGates")
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Thank you, because there is still one invisible piece in one lane of the SE gate that I can not see.

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You’re welcome :wink:

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good job

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Since I am using srp-ipl, I changed gates from true to false in the config.lua and it did the same thing. Thanks again, for the hint.

config.zancudoGates = false -- -1600.301, 2806.731, 18.797

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