- Client (production/canary) and FXServer version
Beta client, 6683 artifacts (windows)
- What you expected to happen
When setting the gameplay cam relative pitch to 0.0, using the associated getter would return 0.0 if I’m not moving the camera
- What actually happens
There seems to be an offset of -2.4 / -2.5
- Category of bug (eg. client, server, weapons, peds, native)
Camera natives / client side
- Reproducible steps, preferably with example script(s)
SetGameplayCamRelativePitch(0.0, 1.0)
print(GetGameplayCamRelativePitch()) -- this will return -2.4xxxx
After further testing, seems like the value returned is negative but seems to depend on the ped world coords
(got -0.9, -1.5 etc)