Gathering Script for QBCore

Gathering Script for QBCore

A dynamic and customizable gathering script for the QBCore framework, allowing players to collect items from designated fields on the map.

Features:

  • :package: Dynamic Item Gathering: Players can collect items from predefined locations with customizable props.
  • :world_map: Map Blips: Each gathering field is displayed on the map with customizable icons and names.
  • :arrows_counterclockwise: Prop Respawn System: Props respawn in random locations within a defined range after being collected.
  • :zap: Easy Configuration: Configure all gathering fields, items, and props via config.lua.
  • :hammer_and_wrench: Seamless Integration: Uses qb-target for player interaction with props.

Dependencies:

DOWNLOAD NOW:

qb-gathering.zip (3.1 KB)

Code is accessible Yes
Lines (approximately) 148
Requirements qb-core, qb-target, progressbar
Support No
12 Likes


Have erros

1 Like

try to make it compatible with ox inventory

We updated it. Thank you for your understanding

I’m not getting any errors, but when I restart server the resource starts in the server console. But in-game nothing is spawning. If I ensure the resource in the f8 console then everything spawns. Every restart I have to manually start it in order for the props to spawn.

1 Like

You have ensured it in server.cfg

I have it ensured in the server.cfg no errors come up in f8 or server console, I reinstalled to your latest as well. Seems to still happen… Unsure what the problem is.

client.lua (5.2 KB)
try this clint

1 Like

Same issue here, has there been a fix for it?

any preview?