Lyre Garage is an advanced and comprehensive garage system for FiveM servers, offering complete vehicle management with public garages, job garages, gang garages, impound systems, and properties garages. Designed with a modern interface, this system brings professional-grade garage management to your server!
- Multiple Garage Types – Support for public garages, job-specific garages, gang garages, and impound facilities.
- Vehicle Type Support – Comprehensive support for cars, boats, helicopters, and planes with dedicated blips and locations.
- Dynamic Garage Management – Admins can create, edit, and delete garages directly in-game using the
/garagemanagementcommand with visual placement tools. - Unique Garage System (Optionnal) – When enabled, vehicles can only be retrieved from the garage they were stored in, adding realism to your server.
- Advanced Impound System – Full-featured impound system with custom fees, retrieval conditions, minimum retrieval delays, impound reasons, and executor tracking.
- Custom Impound Fees (Optionnal): Officers can set specific fees per vehicle
- Retrieval Conditions (Optionnal): Configure who can retrieve (owner only, anyone, job only)
- Minimum Retrieval Date (Optionnal): Set a delay before vehicles can be retrieved
- Impound Reasons (Optionnal): Track why vehicles were impounded
- Unlock Command: Authorized jobs can unlock impounded vehicles with
/unlockiv
- Two Garage Modes for Jobs/Gangs
- Owned Garage: Stores job/gang vehicles in database permanently
- Spawn Garage: Temporary spawns with maximum spawn limits
- Vehicle Transfer System (Optionnal) – Players can transfer vehicles between garages for a configurable fee.
- Vehicle Customization Tracking – Full support for vehicle properties (mods, colors, upgrades) with framework-agnostic bridge system.
- Flexible Spawn Methods – Choose between client-side spawning (100% reliable) or server-side spawning (anti-cheat friendly).
- Two Interaction Modes – Support for both 3D markers and target systems (ox_target, qb-target).
- In-Game Garage Creation Tools – Advanced placement tools with raycasting, instructional buttons, and visual markers for precise positioning.
- Custom Actions System (Optionnal) – Add custom buttons to garage menus with callback functions for extended functionality.
- Advanced Ped Animations (Optionnal) – Configurable ped animations and props (tablets, clipboards) for immersive interactions.
- Duty Verification (Optionnal) – Optional duty checks for job and gang garages to ensure players are on duty before accessing vehicles.
- Admin Commands – Comprehensive admin tools including
/dbgivevehicle,/dbdeletevehicle,/dbchangeplate, and/impound. - Discord Webhook Logging (Optionnal) – Extensive logging system for all garage operations, vehicle actions, and admin commands.
- Database-Driven Garages – All garage locations are stored in the database and loaded dynamically at server startup.
- Multi-language Support – The script is available in 9 languages by default (EN, FR, ES, DE, IT, NL, RU, JA, ZH-CN), with easy customization options.
- Beautiful Web UI – Modern, responsive React/TypeScript interface with vehicle image loading and stylized filters.
- Ultra-Optimized – Runs at an ultra-low 0.00ms performance impact with efficient resource usage.
- Target Compatibility - Compatible by default with ox_target and qb_target
- Framework Bridge System – Fully compatible with ESX, QBCore and QBOX, and other frameworks through a bridge pattern.
All features can be configured as desired, if you have any doubts, do not hesitate to go to our documentation to see how the default configuration works.
Public Garage Main Menu - Vehicle Selection
Job/Gang Garage (Owned Garage Mode)
Job/Gang Garage (Spawn Garage Mode)
Impound System Interface
Garage Management Admin Panel
In-Game Garage Creation Tools
Impound Command Interface
Vehicle Transfer System
Vehicle Spawning with Visual Effects
Dependencies
The script has been planned for the use of the latest versions of the dependencies mentioned.
Framework compatibility
- ESX (latest version): Drag and drop compatible (bridge auto-detection enabled by default)
- QBCORE (latest version): Drag and drop compatible (bridge auto-detection enabled by default)
- QBOX (latest version): Drag and drop compatible (bridge auto-detection enabled by default)
- Any other framework: You can create a custom bridge (see our documentation for how to do that)
The script uses a framework bridge pattern - all framework-specific code is isolated in the bridge folder for easy multi-framework support.
SQL resource compatibility
- oxmysql: Compatible
- mysql-async: Not compatible
- ghmattimysql: Not compatible
Onesync compatibility
- Onesync Infinity: Compatible
- Onesync Legacy: Compatible
- Without Onesync: Compatible
Target system compatibility
- ox_target: Compatible
- qb-target: Compatible
- 3D Markers: Compatible
Buy it on Tebex 
Script is actually 30% OFF
Buy it on Tebex ![]()
Script is actually 30% OFF
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~15100 |
| Requirements | oxmysql |
| Support | Yes |
















