1. FXServer
I tried multiples ones, latest I used is 5369
3. What actually happens
The server crashes with an svMain & svSync error like this one :
4. Category of bug (eg. client, server, weapons, peds, native)
Server Crash
5. Reproducible steps, preferably with example script(s)
I don’t have any repro steps for now, currently searching for one
More Info
I tried with & without txAdmin, this doesn’t seems related.
I use statebags and I don’t have a lot of different ressource to investigate.
It doesn’t seems like the stack reports any resource that could be causing this issue.
You can find the full crash dump here :
(If the link is expired, let me know)
Uneducated assumptions :
I’m not very educated with reading server crash dumps, but I did try at least to have some idea of what could be causing this. This could be a lot of garbage so take this with a grain of salt.
Seems like svMain thread is waiting for a lock.
And svSync just proceeded to set a state bag, it seems to search for StateBagChangeHandler and call a ref function related to this, then it tries to delete the function reference from v8 and lock the thread just after this point.
It does seems like the thread never unlocks, so the server is “blocked” and will then crash.