FiveM freezes and stops responding after 10-30 minutes of gameplay. I’m the only player on the server who crashes like this.
Crash signature from the dump:
Exception: ACCESS_VIOLATION (0xC0000005)
Module: citizen-devtools.dll + 0x2CCD6
Attempt to write to invalid address 0xDEED
Related to ResourceMonitor (fx::ResourceMonitor::SetShouldGetMemory)
What have you tried already to fix the issue?
What I have already tried:
Full factory reset of the PC
Cleared FiveM cache multiple times
Verified GTA V game files
Completely removed all overlays (Discord, NVIDIA GeForce Experience, etc.)
Set resmon false in F8 console
Restarted after every change and tested again
Still getting the exact same crash dump
What server did you get this issue on?
New Horizon RP
Windows version
11
System specifications
GPU: NVIDIA RTX 3080
RAM: 48 GB
CPU: AMD Ryzen 5800 8-core
OS: Windows 11
FiveM Update Channel: Release (planning to test Latest next)
Game build: 3258
Antivirus software
Windows
CitizenFX crash zip file (‘Save information’ on a crash)
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I’m hitting the exact same crash signature and can confirm this is 100% reproducible on my end too.
Crash signature (from crashometry.json, identical on every occurrence):
crash_hash: citizen-devtools.dll+2CCD6
Timing: consistently freezes at ~19-20 minutes of active, connected gameplay (observed at 1189s, 1210s, and 1190s across 3 separate sessions/dumps). Window Watchdog reports “FiveM has stopped responding” each time, followed by DumpServer capturing the crash.
What I’ve tried (crash persisted through all of these):
Full fresh reinstall of both FiveM and GTA V (no leftover cache/mods)
No client-side mods/ASI plugins/trainers installed at all
Switched FiveM update channel from Release to Beta
Disabled FPS/overlay tools
Tested across multiple sessions on the same server
System info:
GPU: NVIDIA RTX 4060 Ti
OneSync: enabled (big mode)
Server build: master v1.0.0.34833
One session included a manual disconnect/reconnect (txAdmin kick) shortly before the freeze, but this also occurred on sessions with zero kicks/disconnects, so I don’t believe that’s related - just noting it for completeness.
Happy to attach my .dmp files, CitizenFX logs, and crashometry.json from multiple reproductions if that’s useful for triage. This looks like the same fx::ResourceMonitor::SetShouldGetMemory access violation reported elsewhere (e.g. GitHub issue #3758), just triggered by elapsed time rather than alt-tabbing - so the underlying function may have more than one way to hit this crash.