Project Description
This is my first script for FiveM, called “vx_meetme” — a project I created based on ideas and needs I personally encountered while playing and developing for the platform.
The goal of this script is to improve player interactions by offering a simple and structured way for players to meet, recognize, and manage relationships in-game.
Key Features
- Interaction Requests: Players can send meeting requests to others, which can be accepted or rejected.
- Contact Management: Players can keep a list of known individuals and manage their contacts.
- Customizable Settings: Interaction messages, automatic replies, and interaction ranges can be adjusted.
- Localization Support: Supports multiple languages, including English and Spanish.
- QBCore Integration: Uses QBCore for player data and server callbacks.
- Database Integration: Contacts and settings are saved for persistence.
Tech Stack
- Lua — Main scripting language for the client and server logic.
- FiveM — Multiplayer modification framework for GTA V.
- QBCore Framework — Server-side framework for player management, callbacks, and events.
- MySQL / MariaDB — Database for storing contacts and player settings.
- Multilingual Support — Designed for easy localization (English / Spanish).
Requirements
- QBCore — Main framework used for player data management, events, and server-client communication.
- Ox Target — Targeting system that allows creating interaction zones for players in the world.
- Ox Lib — Utility library that simplifies client-server communication, UI elements, notifications, and more.
Commands
- /config_meetme to open a config menu
DOWNLOAD - GitHub
Images
— Meet Persons —
— Config Menu —
— Inspect Person —
— Auto Do —
Code is accessible | ![]() |
Subscription-based | ![]() |
Lines (approximately) | ~1,000+ |
Requirements | QBCore + ox_target + ox_lib |
Support | Yes |