[FREE] [UPDATE 2.0] Standalone Vehicle Class & Separate Speed Boost Resource

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Installation :hammer:

  • Download the script.
  • Extract it and put it in any folder.
  • In your server.cfg file, add the line start leaksy_vehiclesystem
  • Edit the config.lua file to your liking!
  • Thats it, you are ready to go!

Download Links :arrow_down:

GitHub Page
Direct Download

Updates :spiral_notepad:

Update 1.5 - Added the ability to select between classes or vehicle boost, you can now select in the config if you want to boost vehicle classes or certain vehicles! - Idea by @Apatt7882
Update 1.6 - Did a lot of optimization on the whole script, now it works fine… For Custom vehicle boost you just add the vehicle spawn code not the model name as it was before!
Update 2.0 - Even more optimization, found issues where if there were more than ~10 players the resource was using 0.50-0.80 of resmon, now that is fixed and is using nothing more, than 0.01…

Config File :gear:

Resource Usage :oncoming_automobile:

While in vehicle

Out of vehicle

Usage :potted_plant:

This standalone script is used for boosting vehicle speeds, please note that in the config.lua file the speeds must be in float. Otherwise it will not work!

Additional Notes :spiral_notepad:

This resource/script has no additional requirements, you just download it and start it!

4 Likes

nice.

would it possible to do the opposite and reduce lol

Great idea! Is it possible to edit to just do specific vehicle, not entire classes of vehicle?

I think there is an option for that, i will look into it and change the code a bit and add in that feature!

As a matter of fact, yes!
In the config set the float value to negative…
Example for this would be

Config.Super  = -10.00

NOTE
Just don’t make the value too large, otherwise the car won’t move at all!

1 Like

Thank you for the idea, check the new & updated github… Took me some time but added in the feature!

It works perfectly! You did fantastic, thank you so much!!

Thank you, please do check the latest github update… There was an error and i fix the CAPITAL Letters issue! :slight_smile:

Will do!

Please do provide feedback if you see any issues within the script, or ideas!

Hey i know this is an older script but im having this issue, it seems high on the msec usage, and it doesnt nothing but rise the more i am driving around, the moment i leave a car it 0.01ms but when i get back in it just rises and rise, untill it lags so bad we have to restart the resource, is there an issue with how many cars can be indervidually added, that could cause this problem ???

Weird, haven’t had that issue. Are you using the latest version? It’s a client sided script so when you enter a car it applies the tune and that’s about it. It just does the usual checks like are you still in a car…

Will Check and update you.