๐Ÿš• (FREE) Taxi NPC Mission [ESX/QB]

Petris FiveM Services | :taxi: Taxi NPC Mission Script

It is a highly optimized and fun mission that can be used in a roleplay server to make taxi employees enjoy their job and make money.

It is pre-configured with ESX and QBCore framework functionalities as theyโ€™re the most used framework in FiveM. Feel free to modify the framework configuration to your needs.


:movie_camera: PREVIEW VIDEO: https://youtu.be/d3nGZd5IgU0

Features

  • Full Onesync Infinity Compatibility: Seamless integration with the latest Onesync.
  • Anti-Exploit/Cheat Measures: Ensures fair gameplay by preventing exploit attempts.
  • Well-Looking Animations: Enjoy immersive and visually appealing in-game animations.
  • Helpful Subtitles: Clear subtitles to enhance player understanding during missions.
  • GTA:O Bar for Fare Display: A dedicated bar for displaying the fare during missions.
  • Fare Per Kilometer Calculation: Realistic fare calculation based on distance traveled.
  • Well-Looking Blips: Easy-to-spot blips for enhanced navigation.
  • Easy to Understand: User-friendly design for straightforward implementation.
  • Many Cancellation Reasons: Multiple reasons for mission cancellation, including manual, pedestrian damage, vehicle flip, undriveable vehicle, taxi driver death, and customer npc death.
  • Fully Configurable: Customize every aspect of the taxi missions to fit your server.
    • Ped Models: Define a list of possible pedestrian models for NPC passengers.
    • Vehicle Model: Set the model of the taxi used for missions.
    • Vehicle Spawn Point: Define the spawn point for the taxi vehicle.
    • Vehicle Plate: Customize the license plate of the taxi.
    • Fare Per Kilometer: Configure the fare amount per kilometer traveled.
    • Cooldown: Set the cooldown period between missions.
    • Routes (Pickup, Destination): Create dynamic routes for pick-up and destination points.
    • Translation: Customize in-game text and messages for internationalization.

:free: Download Now Free (Github)

Leave a Star :star: on Github to support me and if you want more free releases like this.

10 Likes

its not working with old esx?

It is pre-configured to work with every ESX version out there.

A few questions first

Is the job/assignment job-related?
The spawn of the vehicle takes place exclusively via the event?
A menu must be created to spawn the vehicle or to start it?

It looks like you just provide the base and everything else needs to be built right?

Hello!

  1. The script is not job-related, you can just use the start/stop functions via exporting them, anywhere.
  2. The first time the vehicle spawns at the spawn location but if you want to continue, you just trigger the start mission function again and you can use the same vehicle.
  3. Same answer as 1, thereโ€™s no menu, you can use the function by exporting it, anywhere e.g. command, menu etc.

Thank you for your questions. Hope I helped you and others that might had the same questions as you. If you like my work, I would appreciate if you could leave a :star: on Github!

1 Like

Can you add some gameplay? 1. Players drive their own cars and take taxis. 2. After completing tasks, players earn 10% money and give it to the company owner

Thatโ€™s a great idea, but if I do such a thing, it will maybe be a brand new script and not an update of this one.

1 Like

Hotfix released in case you had problems with your framework compatibility.

esta bonito, puedes agregarle un comando el cual un usuario o jugador haga un llamado a la central de taxis y que cualquier jugador que este en ese momento trabajando de taxi le salga una notificacion en el cual acepta o rechaza la solicitud?

May I ask why the map does not show the taxi pattern after putting it in?