[Free]Standalone SAMP Chat Style | nb-rpchat

Code is accessible Yes
Subscription-based No
Lines (approximately) 300+
Requirements chat (update from cfx-server-data)
Support Fix Bugs Only
Preview Youtube
Github Link

nb-chat

SA-MP Style Chat with clean codes and classic sa-mp coding style.

Tap sounds

You can turn it off in config.lua

Features

/ooc /o text
/close /c  text
/me text
/whisper id text
/local /l text
/b text --local ooc
/shout text
/do text

colors format

    local COLOR_WHITE   = "#FFFFFF"
    local COLOR_FADE1   = "#E6E6E6"
    local COLOR_FADE2   = "#C8C8C8"
    local COLOR_FADE3   = "#AAAAAA"
    local COLOR_FADE4   = "#8C8C8C"
    local COLOR_FADE5   = "#6E6E6E"
    local COLOR_PURPLE  = "#C2A2DA"
    local COLOR_DBLUE   = "#2641FE"
    local COLOR_ALLDEPT = "#FF8282"
    local COLOR_NEWS    = "#FFA500"
    local COLOR_OOC     = "#E0FFFF"

exports

exports["nb-rpchat"]:ProxDetector(distance,player,message,color1,color2,color3,color4,color5)
exports["nb-rpchat"]:OOCOff(color,message)

example

RegisterNetEvent("serverside:something",function(message)
    local message = message or ""
    local player = tonumber(source)
    local sendername = GetPlayerName(player)
    local str = string.format("(( %s: %s ))", sendername, message)
    exports["nb-rpchat"]:ProxDetector(30.0,player,str,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5)
    local newsmessage = string.format("NR %s: %s ", sendername, message)
    exports["nb-rpchat"]:OOCOff(COLOR_NEWS,newsmessage)
end)

23 Likes

Yay finally one that doesn’t cost 45$.

2 Likes

Good release, I think more servers should be using the SAMP chat style

1 Like

holy i loved this chat :smiley: ty

1 Like

Oh dear lord the memories

2 Likes

I likeed this one so much better, Thanks for the release.

1 Like

Eu porque no me agarra los comandos /me /do /b /ooc y cosas asi

image

1 Like

este script es esx?

standalone

2 Likes

Make sure your chat is new

Did you cost it before? :rofl:

thnak you bro

1 Like

I’m just happy I don’t have to buy it now

1 Like

Would there be a way to persay turn the Steam names into the ingame player names?

1 Like
local sendername = GetPlayerName(player)

search this , know it and change it

1 Like

Hello, when I have a normal chat, it appears normally, but when I use /me, /do, /b, /l, the message is cut off after the space bar. How can I solve this?

1 Like

Nice, you found a bug.Please wait and I will fix it after while.

thank you very much

1 Like

has been updated, keep looking on Github.