Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 300+ |
Requirements | chat (update from cfx-server-data) |
Support | Fix Bugs Only |
Preview | Youtube |
Github | Link |
nb-chat
SA-MP Style Chat with clean codes and classic sa-mp coding style.
Tap sounds
You can turn it off in config.lua
Features
/ooc /o text
/close /c text
/me text
/whisper id text
/local /l text
/b text --local ooc
/shout text
/do text
colors format
local COLOR_WHITE = "#FFFFFF"
local COLOR_FADE1 = "#E6E6E6"
local COLOR_FADE2 = "#C8C8C8"
local COLOR_FADE3 = "#AAAAAA"
local COLOR_FADE4 = "#8C8C8C"
local COLOR_FADE5 = "#6E6E6E"
local COLOR_PURPLE = "#C2A2DA"
local COLOR_DBLUE = "#2641FE"
local COLOR_ALLDEPT = "#FF8282"
local COLOR_NEWS = "#FFA500"
local COLOR_OOC = "#E0FFFF"
exports
exports["nb-rpchat"]:ProxDetector(distance,player,message,color1,color2,color3,color4,color5)
exports["nb-rpchat"]:OOCOff(color,message)
example
RegisterNetEvent("serverside:something",function(message)
local message = message or ""
local player = tonumber(source)
local sendername = GetPlayerName(player)
local str = string.format("(( %s: %s ))", sendername, message)
exports["nb-rpchat"]:ProxDetector(30.0,player,str,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5)
local newsmessage = string.format("NR %s: %s ", sendername, message)
exports["nb-rpchat"]:OOCOff(COLOR_NEWS,newsmessage)
end)