where caN i add this?
to the nearest postal script
On steps 2 and 3 of the installation for nearest postal (see below) he describes how to configure it in the fxmanifest. Just use the ocrp configuration and you should be good to go.
- As of now, this script supports 3 postal maps. From what I have seen, these are the most popular
new-postals.json
→ New and Improved Postalsold-postals.json
→ Original Postalsocrp-postals.json
→ OCRP Postals
- To setup the postal map, open the
fxmanifest.lua
file and change the variablepostalFile
to one of the files above
- NOTE: This defaults as the
new-postals.json
file
Where to put the Stream folder in?
All in Extra FoldeR?
This map is so functional and looks so much better than the base map that’s in most servers. I can’t wait to see what else you release! Thank you!
hard to read compared to others. good effort tho
you can keep the stream folder in the folder when you extract it, just put the whole folder you extract in your resources and ensure like this
ensure FlyBanditMods - RealLAPostalMap
Any chance of the PSD files or modified without the LA stuff and just black postcodes?
Hey man unfortunately not but i know there is a version of the base map that I edited floating around that someone else made with regular gta stuff and black postal’s but it’s not the same postals.
is it possible to change the ”welcome to california” logo
Sure you can DM me
Im not sure if im the only one but when I use this ingame the mini map is blurry most of the time
ya and iff u drive more than 80 its normal
It may be a conflict with your HUD or another resource.
I have done some more research into this issue and here is what I found. I tested 3 different frameworks and the only one I could replicate the issue on was the standalone framework with only base resources in which I found really strange. The only major difference with the minimap I see between standalone and (ESX / QB which is what i usually test on) is that the minimap only loads when you get into car. When i turned of that function and then restarted the server the minimap was blurry if the player had it up when they first joined the server, but when I turned the function back on and playes couldnt see minimap unitl in a car then then minimap showed up clear. I hope this helps anyone having the blurry map issue. I’m not savvy enough with coding to know what might cause that.
Yeah I use andy’s Modern Hud I’m guessing thats the issue
nice…but can you make own cayo colour map?so can add postal at there
I’ve been trying to work on a cayo mini map to add to v2 of this map but the minimap for cayo works a little differently so I am still figuring that part out. That’s why I included the colored minimap from Nampac
I tested a little bit yesterday and set up a blank server and there is still the error with the mini map and that on the standard mini map from esx legacy
Which legacy are you using to install? Like the one from txadmin?
the latest we update every day