good job
I love this script NICE WORK!!! One question is it possible or can i eidt length of the strip…like if I wanted it to lay 2 down across lanes instead of places two…very minor and love it the way it is as well just wondering
You can’t do this by default but I might add it
Just a possible suggestion is if you can make it a second item maybe like a one lane one and a two lane one…then for someone in like an esx sense could make it heavier to use the 2 lane one…just an idea
how do i make this work on the ai cars im chasing. it does work on ai cars, just not the cars involved in the persuit.
Not sure why that is. It might be that the AI cars are owned by another player
can i make the Strips longer? Where can i edit?
You need to edit the 3d model
HELP, the option to place a spikestrip is not showing up after i open the menu. Can anyone shed light on this or help fix this issue? Thank you! This is for the ai spike strips btw. How can i deploy them?
ox _inventory support? in near future…
It does not work for me. There is an error for Line 125 in server.lua. We have installed ox_lib and use ESX Inventory.
If you get that error you haven’t installed ox_lib correctly. It means that ox_lib has not loaded.
ox_lib 3.9.1 is installed. Do i need a newer Version maybe?
Try updating to the latest version, and if it still doesn’t work you can try adding debug prints.
for me i cant pick them up it does the animation to pick up but they still on the ground any fix for that ? it works with the command but not with pick up wit E !! dont want to use the command lol
Which command is it that works? If it’s the /clearspikestrips
command, it uses different code for removing them.
I’d recommend checking both F8 & your server console for errors, and if there are no errors, do some debugging in the loaf_spikestrips:removeSpikestrip server event and the client event
q all, guys how to install them correctly on standalone just I put them on and they don’t work please advise me.