This product mainly detects magic bullet cheats and rpf’s
Framework
This script is standalone. You can easily use on any framework.
Requirements
N/A
Issues
This script have a minimal issue. When player is ghost-picking to enemy player it banning false. I did a tolerance system but its not %100 correct ban so if you can fix it please share in comments.
Download
You can easily download it from our tebex or github.
Other Products
If you interested our other resources you can easily reach on these links.
It catches the magic bullet users for sure but sadly many of it is false positive. Can you please explain this lines?
attempt = 0
for i=0,3,1 do
if not HasEntityClearLosToEntityInFront(attacker, victim) and not HasEntityClearLosToEntity(attacker, victim, 17) and HasEntityClearLosToEntity_2(attacker, victim, 17) == 0 then
attempt = attempt + 1
end
Wait(1500)
end
WARNING
Just a heads-up but the way you have this script setup can be exploited by any lua executor and just mass ban your players on the server by using the pac:magicbullet event you have setup in your main.lua file that’s on the server-side.
Players can easily make a for loop in a lua executor to loop through 1-X numbers and ban any players online on the server.
A simple client-side dump by a cheater with a half decent brain will find this and most likely try to exploit it.
You’re right, sorry for that. People can use encode to fix that problem. (InvisibleEncoder should be fix the problem.)
And if you use invisible encoder, you should change keystring too and to protect keystring grabbing with dumpers, server needs to be escrow anti magic bullet script.
I will fix that problem and share fast as i can. And thank you for replying.