[FREE] Sling system/Weapons on back (ESX, QB-Core, Custom)

Force Sling

The resource allows players to manage weapon sling positions in the game, dynamically reflecting the weapons they have in their inventory. This enhances immersion and adds a realistic touch to your FiveM server.

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Features

  • Debug Mode: Enable or disable debug mode for troubleshooting.
  • Locale Support: Set the locale for the resource.
  • Admin Configuration: Manage admin commands and permissions.
  • Framework Support: Compatible with ESX, QBCore, and custom frameworks.
  • Inventory System: Supports various inventory systems including qs-inventory, qb-inventory, core_inventory, and ox_inventory.
  • Weapon Attachments: Enable or disable weapon attachments.
  • Performance options: Configurable attached weapons.
  • Command Configuration: Customize commands for configuring weapon positions.
  • Preset Commands: Use preset configurations for weapon positions.
  • Bone Configuration: Configure player bones where the weapon can be attached.
  • Editable Weapons: Manage configurations for editable weapons.

Prerequisites

Before setting up the resource, ensure that you have the following dependency installed:

  • ox_lib: This library is required for the resource to function correctly.

GitHub/Download
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Code is accessible Yes
Subscription-based No
Lines (approximately) 500+
Requirements Check Requirements
Support Yes
11 Likes

this is really nice work bro

2 Likes

strong text

1 Like

God Job :saluting_face:

1 Like

It’s pretty good, but when I throw the weapon on the ground, the weapon still shows on the back

1 Like

The issues relating to QBCore and some inventories have been resolved in the latest version v1.1.11

This is a bug in even every backweapon script, just a fixpj and bug appears.

thanks for your free release, i want to feedback something wrong with the pistol sling to the front waist area not working when i click enter it will back to default position.Also carbine rifle will stuck inside the body armour vest(might be an issue of the xyz not wide enough . Thanks for your time!