[FREE][RELEASE] Advanced Starter Pack System

Release Info: Major Update :rocket:

We’ve made a huge re-structure of the resource, introducing new features, enhancements, and optimizations to improve functionality and performance. This update includes better organization, expanded capabilities, and a more user-friendly experience.

Key Highlights:

  • Completely revamped resource structure
  • A lot of new features and improvements
  • Well-documented setup and usage instructions in our GitBook

Check the documentation for a detailed guide on how to get started with the new version!

Support multiple locations!

Check out our official documentation here: Introduction | Teezy Core Development

Hey, could you perhaps add an option so that if you want a car you get a random one which is then defined in the config?

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Thanks for the suggestions, will add this to our todo lists.

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Would be great thats the thing that im missing. Just get 1 of 5 different Cars as a Starting Gift so you dont have 100 People driving the same Car

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Please be guided with our official documentation for the resource: Configurations | Teezy Core Development

Advanced Starter Pack System - 2.1.0 Updates

Features

  • Randomize Vehicle Gives (requested by community)

Documentations: Introduction | Teezy Core Development

Full Changelog: Comparing v2.0.0...v2.1.0 · Teezy-Core/cfx-tcd-starterpack · GitHub

Looks good. Upgrade idea: Try adding a Discord role check and the ability to make multiple starter packs based on discord roles.

How do i make it to where people can only get it 1 time?

Advanced Starter Pack System - 2.2.0 Updates

Features

  • Added Check Version option
  • Fixed duplication issue with ped spawns.
  • Starter item can be disabled if you only want to provide the starter vehicle.
  • Display the ped only for new players joining the server.
ped = { -- Settings for the ped (NPC)
    ...
    show_only_for_newbie = true,  -- Show the ped only for the player who hasn't received the starter pack
    ...
}
Config.Locations = {
    ["1"] = {
        starterpack_type = false, -- Type of starter pack given to the player (set to false if you don't want to give a starter pack item)
        ...
    }
}

Documentations: Introduction | Teezy Core Development
Full Changelog: Comparing v2.1.0...v2.2.0 · Teezy-Core/cfx-tcd-starterpack · GitHub