Free Racing

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Skill tree script not included in the package


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Racing Script is a powerful tool for creating and managing custom race tracks on your server.

  • Track Builder: Design and save custom race paths with checkpoints and time limits.
  • Multiplayer Racing: Compete with other players in real-time races with leaderboard support.
  • Podium System: Automatic ranking of top racers with visual podium display.
  • Versatile UI: Dynamic user interface supporting full customization and color editing.
  • Skill Tree Integration: Fully compatible with devhub_skillTree to enhance racing abilities.
  • Easy Setup: Smooth installation with comprehensive documentation and dedicated support.


Code is accessible Configs
Subscription-based No
Lines (approximately) Lua: ~2500 UI: ~2500
Requirements devhub_lib
Support Yes
29 Likes

Can’t wait to try this out for fun

2 Likes

nice! perfect with skilltree

1 Like

Changelog devhub_racing

[v1.0.4] - 2025-12-03

Added

  • Added entryFee option to Config.OfficialRaceGenerator – allows setting an entry fee for official races.
  • Added Config.DisableShootingInRace to disable shooting during races (shooting was disabled by default before, now it’s configurable).
  • Added Config.DisableVehicleRadioInRace to disable the vehicle radio while racing.

Fixed

  • Fixed issue with disabling shooting and Config.DisableLocalVehicleDuringRace (if Config.DefaultRaceBucket was set to false) only working if No Collision in Race was enabled.
+ escrowed folder
+ configs/sh.config.lua
+ fxmanifest.lua
2 Likes

nice bro, las rutas configuradas se podran habilitar y deshabilitar cuando uno guste o hay que rehacer todo denuevo?

Hey, map configurations can be saved at any time, and you can always return to the map later and edit it from the saved point.

2 Likes

Cool design :heart:

1 Like

Changelog devhub_racing

[v1.0.5] - 2026-01-09

Fixed

  • UI debug elements were always visible; this has now been resolved.

Removed

  • Disabled two logs that were causing server-side errors to improve overall stability.
+ html folder
+ escrow folder
+ fxmanifest.lua
2 Likes

Changelog devhub_racing

[v1.0.6] - 2026-01-23

Fixed

  • Fixed an issue where the fade-in effect was triggered even if Config.OnRaceEndTeleportToStart was set to false.
+ escrowed folder
1 Like

Changelog devhub_racing

[v1.0.7] - 2026-02-10

Added

  • New export added: exports['devhub_racing']:createRace for creating races programmatically.
  • Config.RaceStartDelay added: allows defining a delay (in seconds) before the race begins.
  • Config.MaxPreRacePlayerShowcase added: sets the maximum number of players shown before the race starts, sorted by MMR.

Modified

  • Adjusted Config.IsAdminPermissionRequired to better reflect common use cases:
    • createMap → true
    • createRace → false

Improved

  • Additional debugging information added to assist with development and troubleshooting.
+ fxmanifest.lua
+ html folder
+ escrowed folder
+ configs/sh.config.lua
1 Like

Changelog devhub_racing

[v1.0.8]

Fixed

  • Fixed an issue where the “race already started” message was incorrectly displayed, preventing players from joining the race.
+ escrowed folder
+ fxmanifest.lua
1 Like