QB-Core Police K9 Script
All interactions with Players or the Dog are made with QB-Target!
Unleash the ultimate K9 experience for your FiveM server! This QB-Core based script brings a fully interactive police dog system to your roleplay. Officers with the right job and rank (configurable, e.g., 3+
) can collect a loyal K9 from a designated station and command it with ease.
Features:
Spawn a customizable K9 (e.g., Husky) that follows, barks, and attacks on command.
Smart follow mechanics with teleportation if the dog gets stuck or too far.
Attack queue system: Order your K9 to engage targets, with automatic handling of dead or distant enemies.
Toggle wait mode (sitting with godmode) or recall your K9 with a keybind (
O
by default).Auto health regeneration for the dog when not in combat.
Optional shelter system: Dogs walk to/from a shelter for immersive spawning/despawning.
QB-Target integration for seamless interactions (bark, attack, wait).
Death detection ensures the K9 is removed if critically injured, with a notification to grab a new one.
Driving Buddy: The Dog gets in your car!
Perfect for police RP servers looking to add a dynamic and immersive K9 unit! Fully configurable via config.lua
to match your serverās needs. Try it now and let your officers patrol with their four-legged partner!
I“m currently working on:
Searching People
Dependencies:
- QB-Core
- QB-Target
- QB-Menu
Using OX_Lib:
- QB-Core
- ox_lib
- ox_target
- QB-Menu
Latest Version: 1.1.1
Get it on Github and enhance your serverās RP!
Github Links
Github.com Repo (Not the latest Code)
Latest Release
Other Links
Preview on YouTube
Discord (Working Progress)
Support/Bug-Report | Yes (On Github or Discord) |
Code Public | Yes (On Github) |