N&D NPC Robbery
- By Danny
- Version 1.5.0
- Open source
Dispatch
- Esx notify
- Cd dispatch
- Quasar Dispatch
- Ox lib notify
Framework
- ESX
- QBCore
- ND Core
- OX Core
- Qbox
Links
Github
Config
Config = {}
Config.framework = 'esx' -- esx, qbcore, ox_core, nd_core, qbx
Config.UseOldEsx = false -- false use ESX Export
Config.Alert = 'cd_dispatch'
Config.TimeToRobAgain = 30
Config.MinimumCops = 3 -- Minimum cops for rob
Config.PoliceJobName = 'police' -- Name of police job
Config.PoliceAlertProbability = 90 -- in %
Config.ResistanceChance = 0 -- in % / 0 for disable
Config.NameWeaponNPC = "weapon_pistol" -- What weapon have npc
Config.Dispatch = { -- Dispatch cods
title = 'Okradení osoby',
text = 'Někdo okradá lidi se zbraní',
}
Config.BlacklistNpc = { --- Npc can't be rob
[GetHashKey('s_m_m_highsec_01')] = true,
[GetHashKey('s_f_m_shop_high')] = true,
[GetHashKey('mp_m_weapexp_01')] = true,
[GetHashKey('s_m_m_scientist_01')] = true,
[GetHashKey('s_m_y_blackops_01')] = true,
[GetHashKey('u_m_y_babyd')] = true,
[GetHashKey('mp_m_shopkeep_01')] = true
}
Config.Items = { --- Random Item to rob
{
itemName = 'phone',
itemRandomAmount = {1, 1}
},
{
itemName = 'money',
itemRandomAmount = {500, 1000}
},
{
itemName = 'bread',
itemRandomAmount = {1, 1}
},
{
itemName = 'water',
itemRandomAmount = {1, 1}
},
}
Translation = { --- translation
['racket'] = 'Okrást osobu',
['can_rob_npc_again'] = 'Nemůžeš okrást 2x stejnou osobu',
['rob_complete'] = 'Okradl si osobu',
['police_alert'] = 'Člověk byl okraden',
['police_alert_blip'] = 'Krádaž',
['need_police'] = 'Nedostatek policajtů',
['rob_cooldown'] = 'Cooldown ',
}
|
|
Code is accessible |
Yes/No |
Subscription-based |
No |
Lines (approximately) |
224 |
Requirements |
cd/qs dispatch |
Support |
Yes |
2 Likes
I added it, but I don’t know if it will work, can you try it?
no, but its open source you can change
how exactly does this work? what do you need to do to initiate robbery?
You have to measure yourself with the weapon with alt and then you start robbing