[FREE] 🏢 Motel Script (ESX - Ox libs)

looking for a working motel script with interesting features? Look no further, I present to you the motel script by Pawal Script !

And the best? It’s completely free!

Responsive support, regular additions to give you even more possibilities! Don’t waste the chance to stand out!

Features :

  • ESX
  • Ox Libs
  • OX inventory support
  • Translate file
  • Detailed configuration
  • Doorbell system
  • Limit of 1 room per motel for players
  • Physical vehicle parking system
  • Raid Police
  • Rental by day (possible to define the maximum number of days)
  • Disconnect system to avoid being blocked
  • Possible custom inventory and locker room (native code provided for those who want to use the basic safe and locker room)
  • Clean Code
  • Open source

Preview

Download

Code is accessible Yes
Subscription-based No
Lines (approximately) +1500
Requirements ESX
Support Yes
8 Likes

nice work :100:

One thing is missing, and that is Webhook Discord

1 Like

Hello, thank you very much for your feedback!

I take note I will update the script in the coming days!

1 Like

I got an error… items i put in a stash (inside motel) are deleted (using ox_inventory, if that may be the problem). esx_addoninventory was changed like written in the readme-file.

And the second error, see pic below

Edit: How to use the police_stormram? I cant figure out how to raid a romm :wink:
I have the police job and the item in my inventar, but how can i breach a door?

1 Like

Version 1.1 :magic_wand:

  • Added an option to be able to give part of the money when purchasing a room to a company (government, real estate agent…), esx_society compatible
  • Fixed chest issue with ox_inventory
  • Addition of logs (purchase, end of rental, key giveaway, locker room…)
  • Deletion of unused file (src and config.server folder)
  • Added translation linked to logs
  • Fix a problem related to SQL query on the server side (depends on the database)
  • Fix for a certain room which we TP elsewhere (the config.lua to change!)

Download :gift:

:star: Thanks to @porterslug and @TheWitcherRp for your different feedback and suggestions ! :star:

3 Likes

Feedback:
The old error (missing config_server.lua) inside the console has gone :ok_hand:
Items are now stored inside the stash and dont get deleted after respawn/server restart :+1:

But i cant park my vehicles anymore at the given parkingspots. The 3dtext didnt show up.

1 Like

hello have this error f8

and console

Version 1.2 :magic_wand:

  • Fix parking lot with vehicles flashing
  • Fix console error problem (causing no problem on the use side)
  • Fixed errors related to ox_libs input

Download :gift:

:star: Thanks to @liro for your different feedback ! :star:

2 Likes

happy to hear that the issues were resolved! :smiley:

For the garage, I forgot to explain how it works, in fact to be able to park your vehicle you must be the owner of a room in the motel where you are, is that the case?

Just tried again and found a mistake i made :wink: - now all works like a charm. Many thanks

1 Like

Version 1.2 (add fix) :magic_wand:

  • The script was updated again, the instance problem should be fixed.
    also you have to update the SQL (the motel table must have a new column)

Download :gift:

1 Like

Is it posssible for future updates that you tell what file was changed. Because for me i changed the locale to german and thats a lot of rows. Would be a nice to have :wink:

1 Like

Version 1.3 :magic_wand:

  • Fixed issue related to the instance (system overhaul)
  • Addition of a vehicle opening system to the parking lot (for people having problems with their key system)
  • ox_target compatibility
  • Added ESX ShowHelpNotification for vehicle recovery
  • Added several translations related to parking
  • Increase in the base range for certain motels (concern with vehicle spawn)

File change :hammer_and_wrench:

  • client/parking.lua
  • client/global.lua
  • client/menu.lua
  • locale/translate.lua
  • config/config.lua

Translation Information :warning:

in order to avoid completely redoing the translation for the people concerned, here are the new translations to add to translation.lua:

["open_car_3dtext"] = "Ouvrir le véhicule",
["close_car_3dtext"] = "Fermer le véhicule",
["open_car"] = "Appuyer sur ~INPUT_PICKUP~ pour ouvrir le véhicule",
["close_car"] = "Appuyer sur ~INPUT_PICKUP~ pour fermer le véhicule",

Download :gift:

1 Like

the parking when the vehicle is outside? I say I’m using garage jg

1 Like

Yes is outside

I have this error

1 Like

Fixed !
you just have to redownload version 1.3

1 Like

Does it support Illenium-appearance for the outfits ?

1 Like

Im using illenium and it seems to work

1 Like

I have found a new issue maybe. If i use an addon vehicle, i can park it, but then it didnt show up at the parking spot. Its stored inside the db as parked. Ever seen this issue too?

image

image

EDIT: I just restartetd the server and for a moment the car is visible, but if i get closer, it disappears.
EDIT²: Maybe a solution: All vehicles must be in the vehicles database, even the addon-vehicles too.

1 Like