[Explanation]:
Your seatbelt choice determines your fate. This system adds realistic buckle mechanics where unbuckled players face violent ejection during crashes, while those who buckle up stay protected. Custom prop, animation, sounds and advanced physics create an immersive experience.
[Preview]:
[Interface]:
[Features]:
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Seatbelt Toggle System - Fasten or unfasten your seatbelt using a keybind (default B key) or the
/seatbeltcommand for realistic seatbelt management. -
Visual Seatbelt Props - 3D seatbelt models that are fully synchronized across all players, showing who is wearing a seatbelt in the vehicle.
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HUD Indicator - A clean interface indicator that displays when your seatbelt is not fastened, with configurable minimum speed threshold for visibility.
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Realistic Sound System - Immersive sounds when fastening/unfastening your seatbelt, plus an alarm sound that plays at high speeds when the seatbelt is unfastened.
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Advanced Ejection System - During collisions without a seatbelt, players can be ejected from the vehicle with realistic physics and death chances based on impact speed.
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Impact Damage System - Comprehensive collision damage mechanics - without seatbelt: ejection and high damage, with seatbelt: reduced damage without ejection, featuring three levels (low, medium, high) with configurable damage ranges.
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Visual Effects After Collisions - Immersive post-collision effects including timecycle modifiers, camera shake, movement clipsets, blackout effects, and heartbeat sound for severe impacts.
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Multiplayer Synchronization - Full synchronization across all players - seatbelt props, seatbelt state, and sounds are visible/audible to everyone in the vehicle.
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And more in the configuration file!
[Config]:
- Click here to see the config file
Support
- Join our Discord community
Download
- Get it now through our official website - mosotoscripts.com
| Code is accessible | Partially |
| Subscription-based | No |
| Lines (approximately) | ~2000 |
| Requirements | interact-sound |
| Support | Yes |



