Some scripts use actions from rpemotes; do they also support them?
Yes is a menu for UI over the RPEmotes and also I think aproved by them…. Looking nice and for free…
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Our script is just a visual upgrade of rpemotes-reborn, so if it supports it, it should work. Give it a try and let me know—I might include your use case in the next update.
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Okay, I’m creating a new server and haven’t encountered this problem yet. I’ll try it when it happens. Thanks.
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I’m getting errors when starting mbt_emote_menu.It says it cannot find web/dist files. How can I fix this?
ensure “mbt_emote_menu”
║ TXADMIN║ txaReportResources
[ resources] Stopping resource mbt_emote_menu
[ c-scripting-core] Creating script environments for mbt_emote_menu
[resources:mbt_emote_] Warning: could not find file web/dist/index.html (defined in fxmanifest.lua:42)
[resources:mbt_emote_] Warning: could not find file web/dist/assets/** (defined in fxmanifest.lua:42)
Download the correct version on github, you have downloaded the source code, you need to take the .zip
Update — v1.4.0 is live
The biggest update yet, plus a recap of everything added since launch.

v1.4.0 — Full redesign + Trending
- Both layouts — Default & Cinematic — completely rebuilt from the ground up
- Trending this week — a server-wide hero showing the most-played emote
- More compact emote wheel + one-click random emote in the result bar
- Consistent theming — your config accent now re-tints the whole UI
- Lighter, smoother build — performance & cleanup pass
v1.3.0 — Social & discovery
- Open Join — start a danceable/shared emote and nearby players get an anonymous one-key prompt to join in
- What’s That Emote? — walk near an emoting player and copy what they’re doing with one key
- Nearby ribbon — surfaces your best shared/duet emotes when players are close
- Anti-spam cooldowns, crowd-size caps and anti-spoofing for busy servers
- Premium motion polish across the whole UI
v1.2.0 / v1.2.1 — Placement & preview
- Place in world — drop an emote at a precise spot with WASD positioning + a branded HUD
- Emote preview is now local-only — no more network-visible invisibility exploit
- Preview Mode badge + cinematic vignette while previewing
v1.1.0 — Filtering & fixes
- Server-side filtering for adult / abusable emotes
- Language-switching and first-open reliability fixes
Full notes for every version on the GitHub Releases page. Existing installs upgrade in place — favourites, recent, wheel slots, custom lists and quick binds are all kept.
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For some reason in my server myself and players do not see the menu when pressing f4 they get stuck with a cursor on the screen
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