ROADWORKS - City
A number of roadworks maps for the city. It is difficult to find alternate routes for the traffic due to the way the nodes work and lack of information on flags etc so this is what I have come up with so far that work.
There are 4 different areas of roadworks in this pack.
The location is the last part of the folder name
roadworks_bridgeclosedpalomino - I closed off the bridge so all traffic have to divert around. It works well for traffic diversion except there is a problem with the npc traffic spawning in the middle of the roadworks and cant get out. Nothing I can do about the spawning. You cant really see them from road level, only when you no-clip and look from the air. Not a totl success but usable if you are prepared for the idiots to spawn in there.
roadworks_bridgepowerst - traffic diversion to one side of bridge
roadworks_davis - minor traffic diversion
roadworks_palamino - minor traffic diversioin
roadworks_strangeways - minor traffic diversion
---- ISSUES----
Due to the number of maps being released and loaded on your server, i cant guarantee any of these will work. I have included the codewalker project file for each map if you want to edit it to suit.
May conflict with other maps in the area of the roadworks map, ie, traffic will not divert and drive through the barriers.
---- INSTALL ----
Drop the [roadworks_city] folder into resources and ensure [roadworks_city] in server.cfg if you want to install all maps
or
Drop the folder you want into resources and ensure in server.cfg
---- USE ----
Free to use, eit, modify anywhere,
Don’t claim as your own or add to package for sale
[roadworks_city].zip (487.2 KB)