This resource comes with a default set of farming locations to collect chemicals, materials, drugs, treasures, and cooking items. There are also placed vendors that will purchase the collected items from you
If you experience a bug or have an idea for an item and it’s function, make an issue on the Github and let me know. I can’t improve the resource if you guys don’t let me know how to make it better.
Most Recent Update:
Attempting to correct item loading issue
Removed dep. for ‘Onesync’
Removed streamable asset for coca leaves
Adjusted load time for requesting models
Changed models to be from base version of game build
That seems to be the same as loading an item that isn’t in the build. The best I would say is check the items loaded in the data file. What build are you using again?
that’s odd, cause that model is from the base game and it shouldn’t be giving that issue. I’m sure what would be going on, unless it’s something with infinity?
Just the coca leaves prop, but that’s included in the resource. And yeah, sometimes the props are showing up like that and I’m working on it They usually only do that when the resource is restarted over and over.
Not yet, but try going into the fxmanifest and removing the onesync dependency from it, see what that does. As well as doing a server restart instead of restarting the resource