[Free] LGF OutfitBag

LGF Outfit Bag

OutfitBag using “LGF_SpriteTextUI” for the interaction, Allow player to share personal outfit.

Requirement

  • ox_inventory
  • LGF_SpriteTextUI
  • oxmysql

Features

  • Synced Interaction.
  • Add Outfit by Code: Players can enter a code to copy or generate an outfit.
  • Save and Load Outfits: Save the current outfit or load a previously saved one.
  • Bag Management: Bags are treated as props in the world with a model and maximum slot configuration.

Item Structure

['outfitbag_10'] = {
    label = 'Outfit Bag',
    weight = 0,
    stack = false,
    close = true,
    consume = 0,
    client = {
        export = 'LGF_OutfitBag.placeBag'
    },
},
-- Add other Bag 
10 Likes

where’s the db?

1 Like

in sv-main.lua

query automatic

can more than one bag be made as item with more slots?

Hello I have this error : error during NUI callback useItem: @ox_inventory/modules/items/shared.lua:56: No such export placeBag in resource LGF_DoorSystem

change export name of the item

  • now support ox_target