[FREE] FRACTAL Can Food Pack

Enhance your Roleplay servers with these great food props, which will make an immersive effect on your game.

This pack contains many cans including:

  • 1x Can without label
  • 1x Beans can
  • 1x Lens can
  • 1x Beef can
  • 1x Peas can
  • 1x Old can
  • 1x Olive small can
  • 1x Dog food can
  • 1x Pate small can
  • 1x Tuna can

Animation
canfoodanim

Dict: oxy3ncanfood@animation
Anim: canfood_clip
Bone Index: SKEL_R_Hand
Bone Hash: 57005

DOWNLOAD HERE


You can find more packs in our Tebex.


Installation:

1) Download zip
2) Extract zip and insert to resources folder
3) Add to server.cfg

If you put the props in another folder, you must edit the fxmanifest:

data_file 'DLC_ITYP_REQUEST' 'stream/e_food_can.ytyp'

DOWNLOAD HERE

Models is accessible(s) Yes
Support Yes

Other Works

– FOOD PACKS –

– Weapons –

– Scripts –

– Zombies –

– Clothing –

7 Likes

dayz textures eh

1 Like

Is it possible you could put the “Dict” and “Name” like () for dp emotes?

FiveM players really be lazy. All they do is steal assets from other games and sell them. Cough Cough car devs.

Please accept my apologies, I will provide it now.

Dict: oxy3ncanfood@animation
Anim: canfood_clip

We haven’t stolen anything. Our work is very much inspired by DayZ, but all models are free-use, and the textures have been created by us. Additionally, we generate custom content for DayZ and model it in its honor.

Here the free model

2 Likes

good morning, I put the coordinates that you gave me in Redme but they are distorted on the left hand instead of on the right

My apologies, I will modify the post now, here is the bone index.
SKEL_L_Hand 18905


error

I’m sorry I made a mistake, I couldn’t remember which side it was.
I haven’t tried it (only when I created the animation a few months ago).
SKEL_R_Hand 57005

ok by changing hands should the coordinates and rotation be correct? because as you can see from the photo on the left hand it is upside down…

My actual ped is more smaller than a freemode ped but the bone and coords is correct, if you have any problem you can check on this forum vx_prop_util or any similar.

Thanks a bunch! Great mod btw.

Can you provide a method to add items to an OX backpack

Sorry for the delay, it was not my intention. Here is a picture of how they are added to ox_inventory
File: ox_inventory/data/animations.lua

1 Like