Interaction menu is a modular, raycast, zone and entitiy based interaction system for FiveM. It leverages sprites and DUI to render rich, in-game menus, allowing players to interact with entities, world positions, zones, vehicles, and more. Menus are tracked in a centralized container structure and automatically cleaned up via a dedicated garbage collector.
Features
- A dedicated
HTML template enginefor creating custom options - Dedicated media components, picture, music, and video players
- Multiple triggers for events, commands, exports and more
- A variety of pre-made beautiful
themes - Full customization of existing themes and the ability to add new ones with ease
- Bridges for compatibility with target scripts like
ox_targetandqb-target 3D Menusto maintain player immersion in the game world- User Friendly Syntax, clear, straightforward, and easy to pick up
…and many more features waiting to be discovered and brought to life with your creativity!
Update v2.0.0
The update is out! After a ton of rewrites and reworks, it brings new features, improvements, and bug fixes.
Links:
- Youtube
- Documentation (soon)
- Repository (source code)
- Download (latest)














