[FREE] [ESX] SERVER/PLAYER STATUS IN UI

zyllow_status

Download : GitHub - Zyllow1/zyllow_status: Displays text at the top right of the screen, including the server name, player ping with a colored indicator, current date and time, and number of players connected

Displays text at the top right of the screen, including the server name,** player ping** with a colored indicator :green_circle::yellow_circle::red_circle:, current date and time, and number of players connected… :grin:

Visualization with indication:

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Very simple config.lua!

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Discreet, simple and refined! What could be better ! :heart_on_fire:

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Finally, this script offers various features such as displaying the server name, month, current date and time. Also the number of players simultaneously connected and finally the display of a red, yellow or green colored circle depending on the player’s ping!

5 Likes

Good work, i will try this

1 Like

In the code you wrote, the player sends an event to the server side every 1 second and requests a ping, this causes the server to drop at high player,

If 100 players ping the server at the same time in a never-ending loop, the network event will be used a lot and the server ping will increase and then the server will crash.

I suggest you optimize your code.

ok thanks I will change that