Did you follow the installation file for QBCore?
it could be berfecrt if damages saves to the garage
Damage should save.
so it works just when u go in garage and pick a car first time it works on the new [es_extended] 1.10.2 update but then stops working cant go in garage no more or sometimes u get stuck in garage no errors no nothing when it happens. had to go to 1.10.1 and apply a hotfix that i seen u posted for now tell update
completely! completely! and I donât have console errors or anything like that!
Good!
I got a problem when i buy a car, in selechted in my database i put in the garage and i want to take it out its say that there no car is that i own, i dont see andy error in my F8 and console
Framework : QB
EDIT FiXED ITS WAS A BACAUSE A CUSTOM CAR SHOP
hello
I donât see anything to add to the police or company garage.
- Personal/society vehicles
The lib.showtextui doesnât appear at all, but if I press E the menus pops up anyway. Any ideas why the textui doesnât appear?
You can transfer owned vehicles to society vehicles with the contract item.
Try latest ox_lib release.
I just downloaded the latest release of ox_lib but the textui still doesnât appear. Do you know why?
[ script:lunar_garage] SCRIPT ERROR: @lunar_garage/utils/sv_main.lua:51: attempt to call a nil value (global âCreateVehicleServerSetterâ)
[ script:lunar_garage] > callbackResponse (@ox_lib/imports/callback/server.lua:60)
[ script:lunar_garage] > handler (@ox_lib/imports/callback/server.lua:76)
[ script:lunar_garage] > rawQuery (@oxmysql/dist/build.js:25047)
[ script:lunar_garage] > processTicksAndRejections (node:internal/process/task_queues:96)
I Have this error when i go to get my car
ESX
Update server artifacts.
Please try to download source code directly.
Yeah, itâs all good now.
I have a problem, when customizing a vehicle and calling it through the valet it arrives without modifications, I try the lunar_garage v1 version and it doesnât happen, but with this v2 version it is happening, any solution to this?
Would be very nice if you could implement an option of different garages, because now anywhere in map thereâs the same cars it makes 0 sense
What do you mean?
Like vehicle types or what?
