Currently job vehicles aren’t split, that’s the next feature I’ll be working on.
Hello Sir/Luke so my problem is as you can see the script is generally not workin for ME if you ask which version is this esx ill say its probably 1.5 years old. databse is okay doin pretty good. I tried everything i know but if you can help me i would be greatful thank you take care have a happy new year
This resource has been completely rewritten for ESX Legacy, it is not going to work on other versions of ESX without modification to the resource.
is there w way for police to impound car and set a price
Not to set a price, no. But as long as your police action deletes the vehicle from the world then the vehicle will go into the impoound.
The peds are not showing up. How do I fix this?
Make sure you are starting qtarget before luke_garages
Hi
I enter the server. I have 3 car on impound but i dont see. But after getting in any car and getting out and re-checking the list of IMPOUND the cars will be in and available for retrieval. I know Special error this but someone please tell me any solution. Thanks
Hi,
This works perfect for my server. However when i go to the garage i can see everyones cars. Anything in the owned tables i can see it. Is there a fix for this?
Impound doesnt do this however?
I had this reported to me before, It’s not something I can’t reproduce with -cl2 so it’s a bit difficult for me to figure out what could be causing it and fix the issue
Ok, is there anything i can send you or look at in the scripts that could be the issue? The impound fetches only my cars which is good, but the garage fetches all vehicles in the owned_vehicles. Maybe it needs to search for players vehicles or match the identifier?
It should be matching the identifier which is the weird part,
Can you take a screenshot of the data in your owned_vehicles
table? If you want to blur the identifiers that’s fine.
It works perfectly and id rather have this than advanced garages but issue being able to see all vehicles from other players
Should be resolved in latest commit, thank you.
Ok thank you! Good job on it!
On version 2.4.2??
No, latest commit
Should be in 2.4.2 now as well