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Nice, good job!
There’s quite a bit of player/ace group validation built into ox_doorlock, and this completely ignores that, possibly allowing anyone running a menu with basic event execution to retrieve a list of door info and change their state unhindered. This is very insecure in its current state.
This is just a simple locking script and should not be used by all players. Please consider adding permission management on your own. I may add this section in the future
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Updated README.md to highlight this point.
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