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[Preview] Damage Message Free Version FiveM
This is a free version of my paid release nbk_damagemessage
This script is drawing with Drawtext(BeginTextCommandDisplayText) native
Github:
If you want to paid me 15usd for a Scaleform version Click This Now:
[Release]Damage Message for FiveM[Paid]
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Hello @negbook ,
is it possible to get the minimap?
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Hello @negbook ,
is it possible to get the minimap?
Yes.It’s included in nbk_ivhud .
What is difference between paid and free version?
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quality and performance.Also there are seems to be limited with DrawText native.
Ohay! Today I wish to share with you some information I’ve found throughout testing today.
First, I wish to say I am working on a system that steps over those limitations, rendering them obsolete.
I wish to talk about: Checkpoints, Textdraws and Blips.
Let’s begin with Checkpoints (All testing is done through C#)
There’s a hardcoded limit of 64 checkpoints at a time (Using the API nativedb wrapper).
You can’t create more than that. So some kind of ‘streaming’ needs to be managed, so we only…
I am not sure if it is suppose to be like this, but every player is able to see the damage no matter where they are on the map. Is this suppose to happen or not?
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Yes,there is no distance checks in script.