[Free] Cyb3r-Robbing (QBCore)

A custom script for roleplay servers that allows the specification of which items or cash which could be robbed from the player.

qb-menu

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Ox_lib Context Menu

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Features:

Robbing Config

  • Configurable Items: Easily edit the items that can be robbed in the config.lua file.
  • Enable/Disable Options: Toggle item robbery and cash robbery on or off in the config.lua file.
  • Customizable Item Names: Change the name of the usable item in the config.lua file.
  • Adjustable Progress Bar: Modify the progress bar duration to fit your needs.

Inbuilt Limited Item Use System

  • Usage Limits: Set the number of times an item can be used before it is broken.

Logging

  • Detailed Logging: Logs the player’s character name, server ID, and FiveM name during a robbery.
  • Comprehensive Item Details: Provides advanced details of the items being robbed, including weapon serial numbers, item amounts, and more.

Update v1.1.0

  • Added support for ox_lib context menu, incase you don’t want to use qb menu
  • Added Cash Rob Max Amount for players
  • Added Cash Rob Cooldown, will disable option to rob cash after Max Amount is robbed (Configurable)
  • Changed from qb-logs to inbuilt log system, just configure your webhookurl
  • Added Max Stealable Items Limit, to limit players from robbing certain items
  • Added Cooldown For Max Stealable Items Limit, will disable option to rob that specific item after Max Amount is robbed (Configurable)
  • Some Additional Bug Fixes

Update v1.2.0

  • Added support for robbing players who are alive
  • Checks If the player being robbed is handcuffed (Configurable)
  • Checks If player has a specific gun while he start the robbery (Configurable)
  • Added customizable command for robbing players (doesn’t require the item)
  • Works With the New Version of qbcore (Including new qb-inventory)
  • Some Additional Bug Fixes

Download

2 Likes

Is there a way to make all items robbable so I don’t have to add each one individually?

You can just set Config.DoNotStealCertainItems = true and Config.DoNotSteal = {} empty